8/14/2023 0 Comments Prison architect best prison![]() If it is too close to export, all the logs will go to export and not being processed into wood. You need to place workshop close to forestry location since you are not allowed to assign where the logs go.You may want to disable importing of workshop material altogether to prevent metals taking up all the spaces in workshop.Among all assignments at workshop, turning log into wood plank is the most profitable.This is because the sheet metal required is delivered there and where your prisoners (or if Deliveries is set to staff only, your workmen) will collect it from. It is recommended to have your Workshop adjacent or close to Deliveries if you do not have forestry.To get 20 prisoners to work in a Workshop, the room size has to be 240 tiles (24x10 or 20x12 for example). The maximum prisoner number that can work in a Workshop is 100. The bigger the Workshop, the more prisoners working.If you have island bound DLC, it's highly recommeded setting up helipad near kitchen and manually designate them to deliver food ingredients.Kitchens should be placed close to Deliveries since ingredients are not stored in storages.The prisoners will walk from workshop to workshop. ![]() Building multiple Workshops is inefficient unless they are adjacent to each other.A good object to put in the Yard is a phone booth to reduce the needs for family and the possibility of rioting.The Kitchen and Canteen should be close to each other, this reduces the time for cooks to place food in the serving tables.As of Alpha 16, Solitary rooms do not require a Solitary Door or any size so the minimal requirement to build a solitary is 1X1.If this is the case, place a metal detector at the door with a guard stationed nearby, because even minimum security inmates will attempt to smuggle out contraband. This doesn't apply if prisoners are working in the kitchen. This prevents prisoners from getting contraband. The Kitchen should have staff only doors as their entrance. ![]() This will prevent workers being paid for doing nothing, as time will not pass when they would be doing nothing. Alternatively, you can simply pause time while planning, and unpause it when you're ready to start building.You can then re-hire them when it comes time to build. While you do this, you can fire all your workers to make more profit, as they won't be doing anything while you plan. Do some planning at the start using the Planning tool.Building foundations instead of walls and demolishing where necessary is a great way to save money.The canteen CAN be built outside! You can use this to save money.This may seem expensive for each prisoner, but violent (SuperMax and Legendary) offer a larger payment than lower securities, possibly enough to cancel this out. To prevent them from causing even more trouble while they do this, make sure each individual cell can cater to all their needs (except Freedom, obviously), such as Phone Booths for Family, Pet Birds for Family and Luxuries, TVs for Recreation, Bookshelves for Literature, and Computer Stations for Literature and Comfort. It is a good idea to keep violent prisoners in their cells to avoid conflict.In most cases, the prisoners will be finished eating before the eat part of the regime is over so it is recommended to place phone booths and weight benches in the canteen for inmates who are done eating, and want to contact their family or exercise.(By having showers in the canteen, you do not need to have a separate shower time in your regime, and an additional hour or two can be used for prisoners to do whatever they need to do) Even without Free time, you can still satisfy your inmates' needs by placing toilets, TVs, showers, and other objects in the canteen for prisoners to use after their meal and yard time.Having higher quality meals can improve standards.Put objects that lower needs in the Yard. ![]() Note that having a Phone Tap is a good idea, just in case your inmates arrange contraband deliveries or other illegal activity.
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